SPELL INFO

Here is all the info i have on Spells

Skills

Icon Skill Discription
Item Repair This is the skill that the Warrior gets. It basically
repairs your weapons and armor (like at Griswold's
Blacksmith), but with a price. Each time you use it, the
item's total durability goes down by 1.
Trap Disarm his is the skill the Rogue gets. This is probably the
best skill. It allows you to disarm trapped chests,
doors, etc. Although not 100% effective, it's better
than the other two skills.
Staff Recharge This is the skill that the Sorcerer gets. This skill is
alright, but don't use it on your good staves as it
reduces the maximum charges by 1. It will also ruin
Bountiful Staves.

Spells

Icon Spell Discription
Apocalypse his is probably the deadliest spell in Diablo. It creates
massive explosions that severely hurt the enemy. You
won't find this in book form, only in scrolls and staves.
Bone Spirit This is a cool spell. Skeleton Spirits attack your
enemies and take off 1/3 of their hit points.
Unfortunately, this spell takes of a lot of mana.
Blood Star This spell is great! It's a star shaped blast that your
character shoots which will damage an enemy no
matter what immunities they have. It's the same spell
that HellSpawns and similar enemies use.
Charged Bolt This is a pretty dull spell. It shoots out a few charges
that seek out an enemy and hit him. It's slow, it's
weak, it's not worth it.
Chain Lightning This spell rocks! If you cast it right, it will send out
bolts of lightning at all enemies in range. It helps if you
are close to the enemy and if it is at a high level.
Elemental This spell is cool. It sends out a Fire Elemental which
will run into it's target. The only problem is you usually
don't get this spell until late (like in hell) and then most
of the enemies are immune to fire.
FireBall This is a pretty basic spell. It sends out a fireball that
explodes on impact. It can be pretty strong if at a high
level however.
Fire Wall This has got to be one of the best spells! It creates a
wall of fire that damages all who stand on it. Good for
attacking large groups of enemies.
Flame Wave This spell kind of sucks. It is basically a moving fire
wall. The bad this is, it only hits the enemy once, and it
isn't as strong as fire wall.
Fire Bolt This will probably be the first spell you get. It is
basically just a weak fireball (it doesn't explode on
impact). It's pretty weak, even at high levels.
Flash This spell is neat. It creates a ring around the character
which expands a little and hurts enemies around you.
Guardian This spell creates a 3 headed hydra type thing which
come out of the ground and fires firebolts at all
enemies within range. Although it's immobile, it works
great!
Golem It creates a Golem (a creature made out of rock)
which will attack your enemies. It has it's own hit
points, and is pretty strong, but it takes a LOT of
Mana.
Heal others This is basically what it says. It heals other players in
multi-player games. It is only available in multi-player
games (of course!).
Healing No need for a description here. It basically heals you.
Not a bad spell when you're out of life potions.
Holy Bolt This is a good spell, but it has it's downfalls. It's like a
fireball, but it only hurts undead enemies (skeletons,
zombies, etc.). It's a good spell against the Skeleton
King and Diablo.
Identify This will tell you the magical properties of those items
with the blue text. It only comes in scrolls, but Cain
can also identify items.
Inferno This spell is O.K. It makes a mini-explosion/flame
blast in front of you that damages enemies. I don't use
it a lot.
Infravision This is a cool spell. It lets you see the body heat
monsters put off, thus letting you see enemies around
corners (they appear in red). The bad thing is, it is only
found in scroll form.
Lightning This spell is cool. It makes a lightning bolt that moves
though enemies, and will damage anyone in it's path.
It's a simpler version of Chain Lightning.
Mana Shield This is Great for Sorcerers. It creates a ball over your
character which will transfer any damage and take off
mana instead of health. Good if you have a lot of mana
and mana potions.
Nova This is a neat spell. It is basically a better version of
flash. It creates a ring of lightning around the character
which extends out far and causes a lot of damage. Too
bad it's only in scroll form.
Phasing This is an O.K. spell. It basically transports your
character to other places. The bad thing is it doesn't
always take you to the place you click. It can take a
few tries to get where you want.
Resurrect This spell will bring back dead characters with 10%
health. Obviously, it's only found in multi-player
games.
Stone Curse This is a cool spell. It turns whoever it is cast on to
stone. It has a limited duration. It takes a lot of mana
though, so have some mana potions handy.
TeleKinesis This spell has a few uses. First off, it allows you to
open chests and doors from a distance. It also lets you
pick up items far away. At high levels, you can even
push enemies away.
Teleport This is basically the same as Phasing, but better. This
spell is more accurate in getting you to the exact
location that you click on.
Town Portal This spell is extremely helpful! Whenever you need to
heal, repair items, or buy supplies, you can just create
a Town Portal and go back to the town. It disappears
after you go back through it.
Etherialize The only reason I included this spell is because with
the spells hack you can use it in Diablo. This spell
creates a ring above the caster's head and makes him
invulnerable.

I have not included Invisiblity and a few others that are only available if you hack your Character

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