Shines
Here is the information on all the shrines pools etc..
Shrine Name | Quote | Effect |
Abandon | The hands of men may be guided by fate. |
DEX +2 |
Creepy | Strength is bolstered by heavenly faith. |
STR +2 |
Cryptic | Arcane power brings destruction. |
Refills your Mana and casts a Nova Spell |
Divine | Drink and be refreshed. | Fills your Life and Mana. Then it gives you either 1 Full Healing and 1 Full Mana potion or 2 potions of Full Rejuvenation |
Eerie | Knowledge and Wisdom at the cost of self. |
MAG +2, -3 to Life |
Eldritch | Crimson and azure become as the sun |
Turns all potions you are carrying into potions of rejuvenation. |
Enchanted | Magic is not always what it seems to be. |
-1 level from one spell, +1 spell level to all other known spells |
Fascinating | Intensity comes at the cost of wisdom. |
-10% Mana, +2 spell levels to Firebolt Spell |
Glimmering | Mysteries are revealed in the light of reason |
All unidentified items your character has are now identified. |
Gloomy | Those who defend seldom attack. |
-1 Damage from all weapons carried, +2 to Armor Class of all armor carried |
Hidden | New strength is forged through destruction. |
One equipped item loses 10 off of max Durability. All other equipped items gain 10 points to max durability |
Holy | Wherever you go, there you are. |
Casts a Phase spell on your character |
Imposing | A surge of blood interrupts your thoughts. |
-25% Mana, Life goes up by the amount of Mana lost |
Magical | While the spirit is vigilant the body thrives. |
Casts a Mana Shield spell on your character |
Mystic | Your skills increase, but at a price. |
Lose all gold but 1 piece, Experience +700 |
Mysterious | Some are weakened as one grows strong. |
-1 from three attributes, +5 to the other |
Ornate | Salvation comes at the cost of wisdom |
-10% Mana, +2 spell levels to Holy Bolt Spell |
Quite | The essence of life flows from within. |
VIT +2 |
Religious | Time cannot diminish the power of steel. |
Repairs all items your character has |
Sacred | Energy comes at the cost of wisdom. |
-10% Mana, +2 spell levels to Charged Bolt Spell |
Secluded | The way is made clear when viewed from above. |
Completes Automap of current level |
Spiritual | Riches abound where least expected |
Fills all empty inventory slots in backpack with random amount of gold (base amount depends upon depth in dungeon and difficulty setting) |
Spooky | Where avarice fails, patience gains reward. |
Heals other players in game |
Stone | The powers of Mana refocused renews. |
Each Staff your character has gets recharged |
Supernatural | You hear a strange cry from the distance. |
Unique monster or level boss gains hit points |
Tainted | Those who are last may yet be first. |
Random shrine effect on another player in the game |
Thaumaturgic | What once was open, now is closed. |
Closes and refills all chests on current level |
Weird | The sword of justice is swift and sharp. |
All edged weapons your character has gain a +1 to max damage |
Goat Shrine | Random saying from the above shrines |
Match the saying you get to the saying from the above list then look at the effect listed there |
Cauldron | Random saying from the above shrines |
Match the saying you get to the saying from the above list then look at the effect listed there |
Name | Effect | Reusable |
Blood Fountain | +1 to current Life, up to max | Yes |
Fountain of Tears | -1 from one attribute, +1 to another | No |
Murky Pool | Casts an Infravision spell on your character | No |
Purifying Spring | +1 to current Mana, up to max | Yes |
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